[MUD-Dev] an idea..wondering if this has been done
Par Winzell
zell at alyx.com
Mon Aug 16 13:44:05 CEST 1999
Pardon for these outdated replies, but...
> On Thursday, July 15, 1999, Christopher Allen wrote:
> >The Skotos mudlib is all edited and administered using a web browser and
> >HTML forms, and the contents of the database are in XML. We hope to have a
> >non-commercial version of it available in October.
>
> You say here that the contents of the database are in XML. Does this mean
> that your database is actually storing flat text (XML)? Or are you storing
> structured information that you happen to present in many contexts via XML?
The latter. There is no restriction on how objects handle their internal
states; XML comes into play when they voluntarily describe (a subset of)
their public interface. This description is then used to export state in
some desirable format -- such as XML -- and can also be transformed into
e.g. a DTD.
The obvious advantage of XML is the profusion of brilliant XML authoring
applications that admittedly seem conspicously absent at present but are
surely -just- around the corner...? :-)
The XML editors I've seen mostly seem to be either enhanced text editors,
tree-structure editors, or very high-caliber documentation software from
the SGML camp that's been tweaked to handle XML. None of these categories
interest me much. I want on-the-fly, generic GUI generation -- are there
any such efforts underway that people know of? I have not tried XMetal...
> Since you are making a
> non-commercial version available, are you planning on communicating
> beforehand what your DTDs might look like, or will we just have to hear that
> they are coming in October? :)
I expect they'll be mutating all the way up 'til release, especially so
since they are twice derived descriptions rather than primal definitions.
> - Bruce, who will one day have stuff to share after leaving Cold and is in
> the midst of a total re-think of the underlying server technologies.
Tell more!
Par
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