[MUD-Dev] The Virtual Ecology
Brandon J. Rickman
ashes at pc4.zennet.com
Wed Aug 25 15:27:43 CEST 1999
On Wed, 25 Aug 1999, Ling Lo wrote:
> On Tue, 24 Aug 1999, Chris Turner wrote:
> > There was a really good thread some time ago (at least a year ago) about
> > what to do if a vitally important object (the example was a key) was thrown
> > into the sea. This pretty much explains the whole idea, that since the
> > location of the key isn't known precisely, then it could theoritically
> > reappear some time later somewhere else.
>
> Not only is it in the FAQ (I really, really should set up a web page), the
> thread can also be found straddled at:
>
> <URL:http://www.kanga.nu/archives/MUD-Dev-L/1998Q1/msg00154.html>
The secret and slightly more cryptic origins of this thread can be found
at:
http://www.kanga.nu/archives/MUD-Dev-L/1997Q3/msg01248.html
It had something to do with getting rid of large piles of rabbit corpses,
in such a way that one could still find rabbit bones if one looked hard
enough.
- B!
_______________________________________________
MUD-Dev maillist - MUD-Dev at kanga.nu
http://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list