[MUD-Dev] The grass is always greener in the other field

Koster Koster
Fri Dec 17 13:02:12 CET 1999


Ilya wrote:



> Seems this has already been resolved logically, if not in 

> implementation,

> by the expedient of calculating success based on a particular state of

> the situation (lock and person).



Storage issues arise with this. How many tried locks or attempted pickers
are you going to keep track of?



-Raph



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