[MUD-Dev] The grass is always greener in the other field

Koster Koster
Fri Dec 17 13:02:12 CET 1999

Ilya wrote:

> Seems this has already been resolved logically, if not in 

> implementation,

> by the expedient of calculating success based on a particular state of

> the situation (lock and person).

Storage issues arise with this. How many tried locks or attempted pickers
are you going to keep track of?


MUD-Dev maillist  -  MUD-Dev at kanga.nu

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