[MUD-Dev] The grass is always greener in the other field
Koster
Koster
Fri Dec 17 13:02:12 CET 1999
Ilya wrote:
> Seems this has already been resolved logically, if not in
> implementation,
> by the expedient of calculating success based on a particular state of
> the situation (lock and person).
Storage issues arise with this. How many tried locks or attempted pickers
are you going to keep track of?
-Raph
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