[MUD-Dev] The grass is always greener in the other field
Sellers
Sellers
Fri Dec 17 16:08:31 CET 1999
JC wrote:
> Sellers, Michael <MSellers at maxis.com> wrote:
>
> > seed = location seed + (obj ID | activity ID) + your skill level
> > randNum = rand(seed)
> > if (your skill > randNum) success = TRUE;
>
> > Is that essentially what you were talking about?
>
> Given a rand() function that will always return the same value for
> the same argument, yes. Without that you merely have a more
> expensive PRNG with odd distributions -- ie little to no gain.
Right. The ability to get the same PRN out of a PRNG given the same seed
can be extremely useful in a lot of ways, if it can be shielded from the
player.
Mike Sellers
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