[MUD-Dev] Admins as Mortals twist

Greg Miller gmiller at classic-games.com
Fri Dec 31 02:31:18 CET 1999


msew wrote:
> Shrug, I personally think the faceless admin team is a bad idea.  You
> quickly get to the us (players) vs them (admin)

But more quickly than without it? I'm skeptical. Personal hate crops up
most quickly if you have a person to hate.
--
http://www.classic-games.com/
Conspiracy theorists mistakenly assume others think before acting.
*** Please limit .sigs to four lines and avoid HTML mail or posts. ***



_______________________________________________
MUD-Dev maillist  -  MUD-Dev at kanga.nu
http://www.kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list