[MUD-Dev] Admins as Mortals twist

Greg Miller gmiller at classic-games.com
Fri Dec 31 02:31:18 CET 1999

msew wrote:
> Shrug, I personally think the faceless admin team is a bad idea.  You
> quickly get to the us (players) vs them (admin)

But more quickly than without it? I'm skeptical. Personal hate crops up
most quickly if you have a person to hate.
Conspiracy theorists mistakenly assume others think before acting.
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MUD-Dev maillist  -  MUD-Dev at kanga.nu

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