[MUD-Dev] Re: Levels versus Skills, who uses them and when.
Caliban Tiresias Darklock
caliban at darklock.com
Wed Jan 13 08:35:13 CET 1999
-----Original Message-----
From: J C Lawrence <claw at under.engr.sgi.com>
To: mud-dev at kanga.nu <mud-dev at kanga.nu>
Date: Tuesday, January 12, 1999 6:58 PM
Subject: [MUD-Dev] Re: Levels versus Skills, who uses them and when.
>Currently it doesn't even compile. What I have is a
>big pile of poorly commented and badly designed source
Wow, we're in almost exactly the same situation. I have 1.53 megs of DOS
source that needs to be cleaned up, fixed, bootstrapped away from the
commercial libraries it used to use, and forced to compile under Linux. How
about you? ;)
| Caliban Tiresias Darklock caliban at darklock.com
| Darklock Communications http://www.darklock.com/
| U L T I M A T E U N I V E R S E I S N O T D E A D
| 774577496C6C6E457645727355626D4974H -=CABAL::3146=-
More information about the mud-dev-archive
mailing list