[MUD-Dev] Re: mobile movement
Koster
Koster
Wed Jan 13 12:50:34 CET 1999
> -----Original Message-----
> From: Holly Sommer [mailto:hsommer at micro.ti.com]
> Sent: Wednesday, January 13, 1999 10:12 AM
> To: mud-dev at kanga.nu
> Subject: [MUD-Dev] Re: mobile movement
> Different terrains would display varying degrees of resistence to
> "trampling" -- that is, the more frequently any thing moves
> over them,
> the quicker a "path" is formed. Some terrains would "heal
> themselves" up
> quicker than others -- ie:, a meadow would grow its grass
> back up within
> a week of disuse, but would also be easy to form a path...
> compared to
> drier climes, where it takes months to smooth out and depress
> a path in
> the hard-packed earth.
We were gonna do this in UO but didn't mostly for data storage reasons.
-Raph
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