[MUD-Dev] Containing automation?
Matthew Mihaly
diablo at best.com
Thu Jul 22 15:02:07 CEST 1999
On Thu, 22 Jul 1999, Timothy O'Neill Dang wrote:
>
> On Wed, 21 Jul 1999, Marc Hernandez wrote:
>
> > What about Mu* games where building _is_ the game? Is this going
> > to appeal to anyone but a small subset of people?
>
> I agree with Matthew, that building is only really fun if you have some
> goal towards which you're building. I disagree with him that that goal
> must be blowing other folks up.
I never said the goal must be blowing other people up. That is, however,
the logical goal with spaceships. He's not doing spaceships, so i
suggested any sort of competition, from races, to combat, to whatever you
can come up w ith.
--matt
_______________________________________________
MUD-Dev maillist - MUD-Dev at kanga.nu
http://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list