[MUD-Dev] Containing automation?

Greg Miller gmiller at classic-games.com
Thu Jul 22 15:39:21 CEST 1999


Marian Griffith wrote:
> I am tempted to say that, if you ignore UO  (which is a class of its
> own anyway) the number of Mush/Mux/Moo players vastly outnumbers the
> number of Mud players.  Even if it is not vastly,  it most assuredly
> is not a small subset.

I was always under the impression that mush/mux/moo players were
something like 5%-10% of the players, at best.
--
http://www.classic-games.com/
Conspiracy theorists mistakenly assume others think before acting.
*** Please limit .sigs to four lines and avoid HTML mail or posts. ***



_______________________________________________
MUD-Dev maillist  -  MUD-Dev at kanga.nu
http://www.kanga.nu/lists/listinfo/mud-dev




More information about the mud-dev-archive mailing list