[MUD-Dev] Text Parsing
Petri Virkkula
pvirkkul at iki.fi
Fri Jun 11 06:54:51 CEST 1999
>>>>> "Matthew" == Matthew Mihaly <diablo at best.com> writes:
Matthew> Money isn't a serious issue, but the problem is that we have
Matthew> a single-threaded server, so, unless I've been informed
Matthew> incorrectly, dual processors won't help us.
BatMUD is singlethreaded too, but still we think having two
CPUs is a good idea. Our driver is using real-time priorities
and with single CPU that would be very risky: a busy-loop bug
in our driver would force us to reset whole machine, because
real time priorities are higher than operating system
priorities in Solaris. With two CPUs the operating system and
other processes (eg. shells) have a chance to interrupt a busy
loop in the driver.
We also think that with the second CPU normal activities, such
as disk cache syncing and network (TCP) processing won't
distrurb the game driver so much. How much the second CPU
helps in this respect (if it helps at all) is difficult to
measure, but anyway we think the second CPU is a good idea.
Petri
_______________________________________________
MUD-Dev maillist - MUD-Dev at kanga.nu
http://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list