[MUD-Dev] Custom Server Roll Call?
Chris Gray
cg at ami-cg.GraySage.Edmonton.AB.CA
Wed May 5 19:39:48 CEST 1999
[Koster, Raph:]
>This may become more of an issue since Bioware (who just had a big hit with
>"Baldur's Gate" as a standalone game) is reportedly working on some sort of
>graphical mud set in Neverwinter.
Baldur's Gate was originally planned to have a multi-player mode, but
they must have decided not to go with it (at least when I talked to a
friend there a couple years ago). I'll have to see if I can dig up more
information.
--
Don't design inefficiency in - it'll happen in the implementation.
Chris Gray cg at ami-cg.GraySage.Edmonton.AB.CA
http://www.GraySage.Edmonton.AB.CA/cg/
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