[MUD-Dev] Custom Server Roll Call?

Jon A. Lambert jlsysinc at ix.netcom.com
Tue May 11 23:52:35 CEST 1999


On 8 May 99,, Matthew Mihaly wrote:
> On Sat, 8 May 1999, Jon A. Lambert wrote:
> 
> > On 6 May 99,, Ola Fosheim Gr=F8stad wrote:
> > > "Jon A. Lambert" wrote:
> > 
> > What I am trying to say is these precautions are totally unnecessary. =
 
> > In fact someone who creates a MUD based exactly on the AD&D system can=
 
> > shout to the rooftops that they had the Dungeon Masters Guide in their=
 
> > left hand while they did it.
> > 
> 
> I'd be awfully cautious about this. Business systems are now patentable
> (Priceline.com, for instance, has applied for about 20 patents for its
> reverse-auction procedures, and gotten at least 2 that I know of), and I
> see no reason why the same logic couldn't be applied in the future to a
> game system.

Certainly I wouldn't advise anyone to do "Magic: the Gathering" because 
of the patent.  AD&D isn't patented and I'm not aware of any other FRPGs 
that have this protection. 


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