[MUD-Dev] players who "take away from the game"
Matthew Mihaly
diablo at best.com
Wed Nov 10 15:10:57 CET 1999
On Wed, 10 Nov 1999, Jon A. Lambert wrote:
> J C Lawrence wrote:
> >
> [snip]
> >
> > Upon a crime handling being started, the assumed perpetrator would
> >be charged with all the unresolved and unhandled crimes against his
> >name.
> >
>
>
> One could also interface the justice system into the reputation points
> system. A character could spend reputation and gold in order to avoid a
> jury trial. And then there is the dreaded lawyer class...
Ahh yes, the dreaded lawyer class, with their skills of Obfuscation,
Delaying, and Suing For "The Red Dragon Almost Ate Me" Syndrome. Truly,
they are to be feared. I have avoided putting one into Achaea simply
because it's clear that they would be too clever at re-directing useful
resources to themselves, which t hey'd then use to justify their own
existence.
--matt
_______________________________________________
MUD-Dev maillist - MUD-Dev at kanga.nu
http://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list