[MUD-Dev] MUD client resources (was: Mud hosting services)
Greg Miller
gmiller at classic-games.com
Thu Nov 18 13:10:01 CET 1999
"Bruce Mitchener, Jr." wrote:
> Third, an agreed upon architecture for the client. This type of client
> would probably fit into the Mozilla architecture fairly well. It is already
> cross platform and is pretty modular. It would also provide a firm
> foundation for basing the client in a well-entrenched set of standards. It
> also sets forth a clear path for means of extension: JavaScript and XPCOM
> components.
Hrm, configurable chrome and such might come in handy here, although I
haven't looked at Mozilla in too much detail just yet.
>
> I've a strong interest in this and got involved with Mozilla for this
> purpose, but got sidetracked into spending months working on memory leaks
> instead. :) If others are interested, I'd love to hear about it, either on
> list or in private email.
I like the idea... An IRC client is in place in M11, I believe? I think
a reasonably widely-supported mud client would do wonders for the growth
of the mud community.
--
http://www.classic-games.com/
Conspiracy theorists mistakenly assume others think before acting.
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