[MUD-Dev] CODE RELEASE: (client) SMM++
J C Lawrence
claw at cp.net
Wed Nov 24 13:06:42 CET 1999
------- Start of Forwarded Message
From: Selim Issever <selim.issever at desy.de>
Newsgroups: rec.games.mud.misc,alt.mud.programming,rec.games.mud.announce
Subject: CODE RELEASE: [client] SMM++ - FREE, unix/mac/win, MAPPING, action trigger,alias,etc.
Date: Mon, 22 Nov 1999 15:25:28 CST
Version 4.1 is out!
This version implements SMM++'s own fully functional scriptfile
editor, including features like syntax highlightning and
autoindention.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
SMM is a unique client, that runs under _(m)any_ system (altough mac
wasn't tested yet).
Of course all standart client features are built in: alias,
variables, action triggers, etc., etc.,..
!HOT!: You can online draw maps of the MUD/MUSH/... and walk in
it. The maps look like real maps: houses, roads, landscapes,... are
drawn
Last but not least: a big portion of the user interface can be
customized to your needs: pulldown menus, command buttons, labels,
etc,...
Have a look at it at:
http://www.Physik.Uni-Dortmund.DE/~issevers/SMM++/welcome.html
Best Wishes and Downloads,
Selim
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Aside: There's a fairly compleat set of links (70+) to assorted MUD
clients at http://www.kanga.nu/library.php3?viewCat=27
--
J C Lawrence Internet: claw at kanga.nu
----------(*) Internet: coder at kanga.nu
...Honorary Member of Clan McFud -- Teamer's Avenging Monolith...
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