[MUD-Dev] Battle Systems
Greg Miller
gmiller at classic-games.com
Thu Oct 14 12:47:48 CEST 1999
Mik Clarke wrote:
> I also want to convert the combat manouvers - kick, trip etc... over
> to use this system as well. It's a technique that puts the wait before
> the action, rather than giving instant gratification and lockout for
> x seconds.
This also prevents hit-and-run without the annoying diku "flee" command.
--
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