[MUD-Dev] The Relationship between pkers and monster AI?
Dundee
SkeptAck at antisocial.com
Thu Sep 9 19:55:08 CEST 1999
On Thu, 9 Sep 1999 02:31:25 -0400, Travis Casey <efindel at io.com> wrote:
> It is possible to do player-vs-player scenarios in table-top RPGs; I've
> run them before. There are published adventures built around p-v-p
> play. There are also groups which follow the practice of having an
> Adversary -- that is, a person separate from the Game Master who plays
> the opposition.
I think it's important to draw a distinction between consentual PvP and
non-consentual PvP (what I'd classify as "PKing").
PKing doesn't exist outside of MUD'dom. If you get PK'd in the ol' =
weekly
tabletop D&D game, then someone doesn't come back next week - either the =
PK
or you.
And even that hasn't happened since about 9th grade, has it?
Gee, why *are* PK's stereotyped as immature? I wonder....
--=20
http://dundee.uong.com/
_______________________________________________
MUD-Dev maillist - MUD-Dev at kanga.nu
http://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list