[MUD-Dev] The Relationship between pkers and monster AI?
Mik Clarke
mikclrk at ibm.net
Sat Sep 11 20:21:04 CEST 1999
Adam Wiggins wrote:
>
> On Fri, 10 Sep 1999, Matthew Mihaly wrote:
> > Yeah, I always want to demand equal rights for NPCs, but the fact is, NPCs
> > don't quit the game if they feel they are getting screwed over.
>
> Bubba tells you group 'Okay guys, let's go take out the master mage'
>
> [ ... ]
>
> % l
> The Master's Chambers
> The master mage is standing here.
> Bubba is standing here.
> Boffo is standing here.
> Buffy is standing here.
> Biffy is standing here.
> Boffy is standing here.
> Buffa is standing here.
> %
> Bubba says 'Make sure we get him blind and cursed before with start'
> Bubba says 'I want him dead quickly'
> %
> The master mage says, 'Jesus! This is NOT fair! All of you against just me,
> and you have to blind and curse me before you even
> start the fight? Screw this!'
> The master mage has quit the game.
If the master mage let them get that close to him, then hiding in the
closet or teleporting himself elsewhere might well be his best option
(assuming they won't accept abject surrender). (Mind you, if he's a
standard ROM mobile, he'll probably stand there glassy eyed until one
of the players does something to hurt him).
Mik
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