[MUD-Dev] The Relationship between pkers and monster AI?

Matthew Mihaly diablo at best.com
Mon Sep 13 14:19:54 CEST 1999


> Adam Wiggins wrote:
> > 
> >   Bubba tells you group 'Okay guys, let's go take out the master mage'
> > 
> > [ ... ]
> > 
> >   % l
> >   The Master's Chambers
> >   The master mage is standing here.
> >   Bubba is standing here.
> >   Boffo is standing here.
> >   Buffy is standing here.
> >   Biffy is standing here.
> >   Boffy is standing here.
> >   Buffa is standing here.
> >   %
> >   Bubba says 'Make sure we get him blind and cursed before with start'
> >   Bubba says 'I want him dead quickly'
> >   %
> >   The master mage says, 'Jesus!  This is NOT fair!  All of you against just me,
> >                          and you have to blind and curse me before you even
> >                          start the fight?  Screw this!'
> >   The master mage has quit the game.
> 

I'm not sure what this example is in aid of, but if you run a game where
the mobiles will quit (and NOT return) because they are being picked on,
then I wish you the best of luck in keeping any mobiles in the game.
--matt




_______________________________________________
MUD-Dev maillist  -  MUD-Dev at kanga.nu
http://www.kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list