[MUD-Dev] Reincarnation instead of Resurrection
Matthew Mihaly
the_logos at achaea.com
Sun Aug 27 20:32:37 CEST 2000
On Fri, 25 Aug 2000, Lovecraft wrote:
> From: Matthew Mihaly <the_logos at achaea.com>
>
> > [Middle Earth Online wasn't] doing actual permadeath. Quite a bit of
> > your character was just going to pass to a "sibling" or something
> > similar. It's not real permadeath.
>
> I'm curious to see a URL of a MUD that does re-incarnation or lineage,
> re-incarnation into a kin.
>
> It is theoretically more IC-plausible than resurrection. It appeals to
> role-players, in theory. I remember playing and GMing several pencil&paper
> systems where the GM used points transference. The points total from the
> dead character was used to make up a new one, at a penalty. It wasn't a
> MUD, and I am a deviant in the psychographics of MUD players, so I doubt its
> MUD player appeal.
Well, I would say that anything and everything is just as IC-plausible as
anything and everything else. If part of my world is that resurrection is
common, then it is completely IC-plausible, I'd say.
--matt
"He that is wounded in the testicles, or have his penis cut off, shall not
enter into the congregation of the Lord." Deuteronomy 23:1
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