[MUD-Dev] Immersion Types (was Re: Levels of Immersion)

Jeff Freeman skeptack at antisocial.com
Thu Dec 14 15:13:26 CET 2000


At 02:24 PM 12/13/00 +0000, Tess Lowe wrote:

> 4. Finally, the 'player' type. These are the hardest to define but
> possibly the most common type of all, especially in mass-market
> mmorpgs. They fully embrace the mythology and culture of the
> gameworld, but unlike the persona type, they do not suppress or hide
> their knowledge of real life. They are conspicuously out of
> character like the powergamers, but dont generally succumb to
> contracted word-forms, instead speaking as if conversing over a
> coffee with friends. They are clearly in the 'it's just a game'
> category while still appreciating the beauty of the world in which
> they're playing.  In this sense they have most in common with the
> 'character' type, except that they make no attempt to pretend to be
> anything other than they are in real life - someone playing a game.

I think if they were in the "it's just a game category", that would be
indicitive of detachment, which would make them avatars, maybe.  I
think they're mostly in the "it's not JUST a game" camp.

Maybe "It's a world, but I'm not really in it."?

--
  http://home.swbell.net/skeptack/

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