[MUD-Dev] Acting casual about casual gamers

Raph Koster rkoster at austin.rr.com
Fri Jun 30 18:09:29 CEST 2000


> -----Original Message-----
> From: mud-dev-admin at kanga.nu [mailto:mud-dev-admin at kanga.nu]On Behalf Of
> J C Lawrence
> Sent: Monday, June 26, 2000 8:18 PM
> To: mud-dev at kanga.nu
> Subject: Re: [MUD-Dev] Acting casual about casual gamers
>

>   Players must be able to repeatedly locate and identify other
> players so that they may form and maintain social relationships.
> Not being able to find or identify friends is the same as not having
> friends, and not having any friends in a multi-player game is not
> often considered fun.
>
> BTW, Raph, do you consider the collected laws to be a living
> document or to now be compleat?

Living... I add laws from time to time, but it's gotten less frequent as
usually a good pithy statement seems to be covered by one that's already
there. The above one could use boiled down to a pithier form, but does seem
to not be in there.

=-Raph




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