[MUD-Dev] A footnote to Procedural Storytelling
Raph Koster
rkoster at austin.rr.com
Fri May 26 18:06:25 CEST 2000
> -----Original Message-----
> From: mud-dev-admin at kanga.nu [mailto:mud-dev-admin at kanga.nu]On Behalf Of
> Batir
> Sent: Friday, May 26, 2000 2:46 PM
> To: mud-dev at kanga.nu
> Subject: Re: [MUD-Dev] A footnote to Procedural Storytelling
>
>
>
> ----- Original Message -----
> From: "Erik Jarvi" <ejarvi at megsinet.net>
> To: <mud-dev at kanga.nu>
> Sent: Thursday, May 25, 2000 8:11 PM
> Subject: Re: [MUD-Dev] A footnote to Procedural Storytelling
> >
> > Semi side note: If you weren't there like me, or haven't seen
> it already.
> > Check out: http://lum.xrgaming.net/roundtable/fiction/
> >
> > Erik
>
> I read the roundtable. On the topic of backstory, I'm a bit dismayed at
> their thoughts. Sorry Raph, but I think that when you are creating a
world,
> you need more than backstory.
Hurm, I got the impression that everyone at the roundtable thought you
needed more than backstory, myself included. Where did you get the
impression that we did not?
-Raph
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