[MUD-Dev] Narratology WAS: Self-Sufficient Worlds
Zak Jarvis
zak at voidmonster.com
Mon May 29 11:51:16 CEST 2000
> From: J C Lawrence, Lord High MUD-Devdude [claw at kanga.nu]
> Sent: Sunday, May 28, 2000 8:14 PM
> On Sat, 27 May 2000 22:59:43 -0700
> Zak Jarvis <zak at voidmonster.com> wrote:
>
> >> From: Angela Ferraiolo [a.ferraiolo at worldnet.att.net] Sent:
> >> Saturday, May 27, 2000 12:52 AM
>
> >> Slipping out of lurk mode to say that, unless I'm
> >> misunderstanding you, this is not so hard to do, it's called
> >> embedded narrative, and it's been around for at least twenty
> >> years...take a look at Potocki. You need an event db that
> >> supports it, is all.
>
> > How much for another clue? :)
>
> This seems related:
>
> http://www.uni-koeln.de/~ame02/ppp.htm
> http://www.uni-koeln.de/~ame02/pppn.htm
>
> And slightly off the beam:
>
> http://members.aol.com/arkmast/narr03.html
> http://lamar.colostate.edu/~pwryan/index.html (authoritative
> in the field)
> http://www.rrz.uni-hamburg.de/narratologie/test/
>
> A publication:
>
> http://www.ed.gov/databases/ERIC_Digests/ed250698.html
>
> A definition:
>
> http://www.utlink.utoronto.ca/WWW/UTEL/glossary/Narratology.html
>
> --<cut>--
Whoo hoo! A veritable mine of information. This will take quite a bit of
assimilating, but it does indeed appear to be exactly the general kind of
thing I'm talking about.
(I'm only kicking myself a little bit for not using Google...)
Is anyone on the list aware of these theories having been put to use in a
game medium? It certainly seems to have been a genesis of the Project Oz
stuff, as well as a potential source of inspiration for the Dramatica
folks, and the guy who wrote the book on screenwriting (Story). Sorry for
the imprecision there, I'm writing when I really should be hunting and
killing my first meal of the day. Bagels or pizza usually require a good
deal of mental effort to track, and the physical struggle once found is not
to be underestimated.
-Zak Jarvis
http://www.voidmonster.com
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