[MUD-Dev] \"An essay on d00dism and the MMORPG\"
Zak Jarvis
zak at voidmonster.com
Wed Nov 29 15:37:01 CET 2000
> From: Steve (Bloo) Daniels [sdaniels at playnet.com]
> Sent: Wednesday, November 29, 2000 2:29 PM
> Travis Casey wrote:
>=20
> > about being asked for a name, and then having the software check it
> > and suggest possible changes to make it fit the language?
>=20
> This is the only method you suggest that bothers me.
> On EQ and other games, to go to the trouble to think
> of a good name and have it be rejected because it's
> inappropriate irks me and just makes me want it all the
> more.
This is more of an aside than anything else, but I have to agree that =
the acceptable name filters have always been more irritating to me than =
anything else, and I consider myself to be a role-player.
When I signed up for the last EQ beta, I was so irked that it wouldn't =
accept my perfectly reasonable Dwarf name that I whipped out my book of =
word-parts and created Ochropeos. A concatenation of Greek word parts =
which means, literally, 'pale penis'.
I doubt I'm the only one who is inspired to come up with significantly =
more obscene names when a filter tells me that the straight one I just =
entered isn't acceptable.
-Zak Jarvis
"No quote today"
http://www.voidmonster.com=20
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