[MUD-Dev] Importance of User Documentation

Sanvean sanvean at ginka.armageddon.org
Sat Sep 30 18:17:36 CEST 2000


On Sat, 30 Sep 2000, Ben wrote:

> From: "Jon Morrow" <Jon at Morrow.net>
> > 1) Has anyone encountered a MUD with a good documentation model?  What
> makes
> > it good?  How can it be improved?
> 
> I haven't actually encountered one, but one idea I have had, is that in the
> new mud codebase I am gonna
> start writing soon, I plan on having it more interlaced.  As in I don't
> retype for each item what the similar ones
> are, but instead classify it, then have a list of what is related to each
> classification.  When they want to see the
> help file for a talking command, it looks to see what categories are related
> to talking commands, removes the
> current one from the list, and adds it to the documentation.  It makes it
> much easier to add documentation...

Maybe I'm dense (in fact, probably!), but I'm having trouble envisioning
this.  Could you provide an example?

Sanvean
___________
Armageddon MUD. Roleplay required.
http://www.armageddon.org




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