[MUD-Dev] Viewpoint and motion sickness was:Neverwinter Nights

Luc Van den Borre luc at nuclide.com
Tue Jun 12 11:31:35 CEST 2001


From: "rayzam" 

> Luckily, there's a new solution coming out. A headset that sends
> electrical signals from behind your ears, which affects your sense
> of balance. One reason is to prevent motion sickness or
> vertigo. Also it's intended for some VR aspects.
 
> But if you're a person who gets motion sick from the movement,
> it'd be possible to have some API that counters that effect in you
> :)

I saw this a few years ago:

  http://www.virtual-motion.com/motionware/index.html

--<cut>--
  A patented method to supply synthetic motion.  MotionWare is a
  Direct Brain Interface Device that triggers nerves to make you
  feel like you're moving when you're not, without mechanical parts.
--<cut>--

Pity they haven't managed to commercialize it yet.

--<cut>--
  Motionware is not yet commercially available, but once it's mass
  produced, we estimate the cost at LESS THAN $100 PER UNIT.
--<cut>--

--Luc

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