[MUD-Dev] Focus on Hocus Pocus

Hulbert Hulbert
Thu Jun 14 09:05:06 CEST 2001


Peter Tyson wrote:

> A further idea to the many good ones experssed on unique magic
> systems is tying the magic strength and effectiveness to things
> the PCs won't initially recognise. Magic should perhaps respond a
> little differently at night than day, or under a full moon than
> not. Put in a solar eclipse and then perhaps some real crazy stuff
> can happen :) 

Darn it...I knew I was leaving something out... In my system in the
previous post, I had originally designed something like this, as
well.  "frio" may be better at night, but "fria" give better results
during the day.  and don't even try "frig" if the moon's not full!
:)

Lee
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