[MUD-Dev] Language Parsing for NPCs
Aaron Mulder
ammulder at alumni.princeton.edu
Fri Jun 15 22:16:22 CEST 2001
Hi all,
I've become interested in working on language processing to allow
NPCs to carry on more intelligent conversations. I'm thinking of
NPCs like a bartender or guard or shopkeeper, though really there
shouldn't be any particular limit.
One of the main things I need is some more source material - it's
strange, but 50% of all the speakers in my logs are me! So, any
logs with conversation you are willing to donate would be a great
help. I just wish there was some way to get an NPC's log, with all
the things PC's said to the NPC... Anyway, I'm hoping I can support
a reasonable degree of interaction without devolving into
unnecessarily complicated sentence structures (like this), but any
conversation is a target.
Thanks,
Aaron
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