[MUD-Dev] Maintaining fiction.

Matt Mihaly the_logos at achaea.com
Wed Jun 20 16:45:41 CEST 2001


On Sun, 17 Jun 2001, Jon Lambert wrote:

> How about this definition:
> 
>   Permadeath occurs when the player decides that the character they
>   have been playing is dead.

Yep, that's the definition of permadeath I've been pushing. It recognizes
that a MUD has no control over when a character dies.

--matt

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