[MUD-Dev] On socialization and convenience

Bruce bruce at puremagic.com
Wed Jun 20 23:17:19 CEST 2001


J C Lawrence wrote:

> The usual MUD implementation is to have an NNTP server off the side
> and then build a netnews client into the MUD.  Quite a few have done
> this to various levels of success.  The fact that those newsgroups
> were then (occasionally) exported out just made them all the more
> interesting and valuable for the players as it game them and
> out-of-game and OOB channel for communication that was also
> implicitly game-centric.

Hmmmmmm.

What MUDs did this?  I've seen plenty with in-MUD mail systems, some 
with SMTP and POP3 daemons built in, or web-interfaces.  But, I've 
totally missed seeing any system that did NNTP like that.

  - Bruce

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