[MUD-Dev] Interpersonal Relationships
Ronan Farrell
rfarrell at parthus.com
Fri Jun 22 11:04:50 CEST 2001
Michael Tresca wrote:
> But it takes work, and a lot of baby-sitting, more than a lot of
> administrators want to do. Running a multi-player game system,
> I'm convinced, is as much salesmanship and people skills as it is
> a solid codebase. Too many MUDs treat their games like ant farms
> and just let things fall apart.
Good response and some good advice, thanks. As I said there were no
functional imms for a year or two and poor support before that and
without immortal supervision things started to fall apart. So I'm
trying to rebuild. i figure all old muds go through this at some
point.
Ronan
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