[MUD-Dev] Player run reputation system
Valerio Santinelli
tanis at mediacom.it
Wed Jun 27 09:46:44 CEST 2001
----- Original Message -----
From: "J C Lawrence" <claw at 2wire.com>
Sent: Wednesday, June 27, 2001 12:34 AM
> On Tue, 26 Jun 2001 08:54:52 +0200
> Valerio Santinelli <tanis at mediacom.it> wrote:
>> I'm absolutely with you. It would really be useful to have a way
>> to tag other people with personal notes and rate them in order to
>> be able to recognize them after some months. And it would even
>> be cooler if we could see other people's rating about the people
>> we come upon.
> I can see it now. Every character carries with it a full
> Slashdot-style story structure (listing major events in that
> character's life) each with their own attached threaded comment
> structures discussing and evaluating each event,.
That would really be a great improvement in the overall reputation
system. It would be much more than a reputation system. It could
even be usefull to keep track of a player's history and build a sort
of biography.
> Its gets even better when trying to imagine the hues of purple
> Raph's referenced managers would go when they read the storage
> requirements on the proposal.
I agree with you that the requirements for a system like this are
quite high. There would really be a need of a large amount of disk
space and computation of the historical data could really get heavy
with lots of players online. But it's surely a neat idea.. with
some hardware it could really works :)
--
Valerio Santinelli
HateSeed.com Founder (http://www.hateseed.com)
In Flames Italia Webmaster (http://www.inflames.it)
My Lab (http://tanis.hateseed.com)
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