[MUD-Dev] New Bartle article

Brian Hook bwh at wksoftware.com
Thu Mar 8 02:54:02 CET 2001


At 11:04 AM 3/7/01 +0000, matt wrote:

> Quite right. Permadeath should have no real effect on a 'pure'
> roleplayer, as pure roleplaying is about the process of playing the
> role and the enjoyment gained from simply acting, not about some
> goal like keeping your character alive.

This seems a bit extreme.  It's analogous to the old "a debater should
be able to debate a topic that they don't believe in", which isn't
entirely true.

Some people role play specific characters or alter-egos.  They invest
huge amounts of time creating and detailing their characters -- quite
possibly more time is spent on this than actually playing the
character! -- and the thought of permadeath isn't going to be
appealing with that amount of emotional investment.

Brian

_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list