[MUD-Dev] New Bartle article

the_logos at www.achaea.com the_logos at www.achaea.com
Fri Mar 9 09:50:12 CET 2001


On Thu, 8 Mar 2001, Brian Hook wrote:

> At 11:04 AM 3/7/01 +0000, matt wrote:
 
>> Quite right. Permadeath should have no real effect on a 'pure'
>> roleplayer, as pure roleplaying is about the process of playing the
>> role and the enjoyment gained from simply acting, not about some
>> goal like keeping your character alive.
 
> This seems a bit extreme.  It's analogous to the old "a debater
> should be able to debate a topic that they don't believe in", which
> isn't entirely true.

Naah, I agree with that entirely. The best quality debater should be
able to convince you of anything. It is the art and science of
debating that matters, not the issue, which is relevant only in terms
of providing a field upon which to do battle.

> Some people role play specific characters or alter-egos.  They
> invest huge amounts of time creating and detailing their characters
> -- quite possibly more time is spent on this than actually playing
> the character! -- and the thought of permadeath isn't going to be
> appealing with that amount of emotional investment.

Granted. 

--matt

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