[MUD-Dev] in-game vs web-based boards (was: Geometric content generation)
Bruce Mitchener
bruce at puremagic.com
Fri Sep 28 08:52:00 CEST 2001
Vincent Archer wrote:
> Of course, it didn't help that Funcom pushed a patch that made
> some mobs almost invulnerables, and didn't even put an emergency
> patch or back off their changes.
Vincent,
I'm not sure that this isn't a question born of utter ignorance, but
I'm curious anyway...
Why is the vulnerability of a mob something that would change in a
client-visible patch? To me, that seems like something that is
entirely controlled by the server and that the server would likely
send the relevant data to the client as needed?
- Bruce
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