[MUD-Dev] Alternative Hit Point Systems?
Travis Casey
efindel at earthlink.net
Thu Aug 1 11:28:51 CEST 2002
Wednesday, July 31, 2002, 6:48:20 PM, Christopher Allen wrote:
> The biggest variant to HP that I've seen I think was original Harn
> Lore paper-RPG system.
> In that game, if I recall it right, you could get minor wounds,
> serious wounds, and deadly wounds. Too many of each category would
> create a wound in the next category. As you advanced in skills or
> wore armor, you could avoid some of those wounds. Maybe someone
> with a copy of Harn Lore can give more details?
Do you mean HarnMaster? I'm not aware of a paper RPG called "Harn
Lore". What you're describing doesn't match my memory of
HarnMaster, though.
--
Travis Casey
efindel at earthlink.net
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