[MUD-Dev] A Question on PvP and PK
Koster
Koster
Wed Aug 7 16:03:47 CEST 2002
From: Lars Duening
> As far as I remember, the particular problem discussed was how to
> keep the gameplay enjoyable even though you have participants of
> vastly different skill. Equalizing the skills using a handicap
> system or similar is just one of the possible ways to do it
> (besides: it also works in favor of the Veteran when he has nobody
> but Rookies to compete against). Another way, often used in
> physical sports and probably hard to translate into MMOGs, is to
> divide the participants in groups of similar skill and compete and
> rank only within these groups.
Shorthand: handicaps and leagues.
Leagues are common in muds, btw. Under the term "level restrictions
on PvP" of course. :)
-Raph
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