[MUD-Dev] (no subject)
Jack Britt
mud at experimentzero.org
Thu Aug 8 11:49:26 CEST 2002
I was wondering what skills I could implement in my mud. So far I
have these non-combat skills. Is there anything not on the list
(aside from magic) that players seem to enjoy?
Alchemist
Animal Handling
Armorer
Begging
Blacksmith
Bowyer/Fletcher
Brewer
Cook
Farming
Fishing
Haggle
Herbalist/Gardening
Hide
Leatherworking
Lumberjack
Meditation
Mining
Papermaking
Pick Pocket
Sneak
Weaving / Tailoring
--
"My mom says I'm cool."
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