[MUD-Dev] (no subject)

Jack Britt mud at experimentzero.org
Thu Aug 8 11:49:26 CEST 2002


I was wondering what skills I could implement in my mud. So far I
have these non-combat skills. Is there anything not on the list
(aside from magic) that players seem to enjoy?

  Alchemist
  Animal Handling
  Armorer
  Begging
  Blacksmith
  Bowyer/Fletcher
  Brewer
  Cook
  Farming
  Fishing
  Haggle
  Herbalist/Gardening
  Hide
  Leatherworking
  Lumberjack
  Meditation
  Mining
  Papermaking
  Pick Pocket
  Sneak
  Weaving / Tailoring

--
"My mom says I'm cool."


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