[MUD-Dev] Advertising Thread
Richard Aihoshi aka Jonric
jonric at vaultnetwork.com
Sun Aug 25 17:00:45 CEST 2002
At 11:53 AM 22/08/02 -0500, "Damion Schubert" <damion at ninjaneering.com> wrote:
> EverQuest did, however, have -HUGE- buzz, which is to say that the
> people who played early on said enough good things about the game
> to help the game hit critical mass quickly. However, buzz should
> not be confused with advertising.
The buzz ramped up sharply in the last months before launch. And in
some important ways, buzz is better than advertising. Buzz = people
talking = active, top of mind awareness whereas advertising is
passive and easily not truly noticed or forgotten.
Cheers.
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