[MUD-Dev] Retention without Addiction?
Valerio Santinelli
tanis at mediacom.it
Wed Dec 11 22:17:40 CET 2002
Matt Mihaly wrote:
> On Tue, 10 Dec 2002, Sean Kelly wrote:
>> I think there's the potential for some balance between the circus
>> ride feeling of most MMORPGs and the personal feel of LAN games.
>> What bothers me about MMORPGs isn't the overpopulation so much as
>> the feeling that my presence is completely inconsequential. If
>> NWN had better PW support I'd say that it may be an end to my
>> quest.
> Text MUDs, my man.
NWN is much like a graphical MUD :)
You can customize it a lot. But it lacks a decent PW support but a
lot of people (including myself) are making more and more tools
available to manage PWs.
--
c'ya!
Valerio Santinelli
tanis at mediacom.it
HateSeed Gaming Magazine http://www.hateseed.com/
My Lab http://tanis.hateseed.com/
In Flames Italia http://www.inflames.it/
One Man Crew http://www.onemancrew.org/
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