[MUD-Dev] Is database access a bottleneck? Prevayler.
Matt Mihaly
the_logos at achaea.com
Thu Dec 12 01:49:46 CET 2002
On Wed, 11 Dec 2002 ra-whiteside at attbi.com wrote:
> So, my first question is, "What is the bottleneck in scaling MMORPG
> games?" Why do we have worlds with 2-3K players instead of 200-300K
> players?
Content.
--matt
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