[MUD-Dev] Is database access a bottleneck? Prevayler.

Matt Mihaly the_logos at achaea.com
Thu Dec 12 01:49:46 CET 2002


On Wed, 11 Dec 2002 ra-whiteside at attbi.com wrote:

> So, my first question is, "What is the bottleneck in scaling MMORPG
> games?"  Why do we have worlds with 2-3K players instead of 200-300K
> players?

Content.

--matt


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