[MUD-Dev] Pay for Item MMOG : Entropia article on Slashdot

Richard Aihoshi aka Jonric jonric at vaultnetwork.com
Thu Dec 12 23:19:22 CET 2002


At 08:53 PM 12/12/02 -0500, "Justice Ocker"
<justice at faithanddisease.com> wrote:
> From: "John Robert Arras" <johna at wam.umd.edu>

>> It's a viable business model. You convert money into data and
>> back into money for people. It's called being a bank. Or maybe a
>> casino, since you get to "play" with the things they give you in
>> return for your money.  It won't be viable if they treat this as
>> a "game" first, but if they treat it as a "bank" or a "casino"
>> and take things that seriously, then they might have a chance. I
>> don't think they're taking this aspect that seriously, so expect
>> a spectacular crash.

> Banks also fall under different international regulations than a
> game.  They are treading a dangerous turf there and opening up a
> whole new can of worms.  Also they aren't offering poker,
> blackjack, or any other traditional casino games so they might
> have a hard time attracting the gambling crowd.  In the end I
> agree with you, I think it will be a spectacular failure along the
> same lines of the free ISP model.  It is an interesting concept
> though, interacting with the Internet through a FPS perspective.
> I would think it would be a bandwidth hog unless they tightly
> control patches to distribute new content.  Unfortunately with
> that method it wouldn't very dynamic.

As a point of information, to the best of my knowledge, it has yet
to be definitively stated whether Project Entropia will offer casino
games or not.  MindArk spokespersons have definitely mentioned the
possibility on multiple occasions.

Cheers.

Richard Aihoshi  - "Jonric"
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