[MUD-Dev] Requirements for MM (was Complexities of MMOGServers)
Corey Crawford
ccrawford at seventh.net
Sun Dec 15 00:23:50 CET 2002
From: "Christopher Kohnert" <chris at achaea.com>
> On Fri, 2002-12-13 at 16:05, Amanda Walker wrote:
>> I wouldn't call a single-system server an MMOG, just an MOG.
> Out of curiosity, what is the general consensus on the minimum
> requirements to get that lovely double-M? Is there one?
And here I thought the first M (Massively) had to do with the amount
of players in the game and not the number of servers used ...
---
Corey Crawford
ccrawford at seventh.net
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