[MUD-Dev] Total Annilation of Downtime

shren shren at io.com
Tue Dec 17 11:48:38 CET 2002


On Fri, 13 Dec 2002, Amanda Walker wrote:
> On 12/13/02 1:18 PM, Brad McQuaid <bmcquaid at cox.net> wrote:

>> Ps. What does this have to do with the elimination of downtime
>> (not that anyone would want to totally eliminate it, right?)
 
> No idea.  These threads take some odd turns sometimes...

I typed the words "Total Annilation of Downtime", and I typed them
talking about AC2 and how the lack of downtime seemed to have drawn
in at least one new player.  I don't know how we got here either.


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