[MUD-Dev] Star Wars Galaxies: 1 character per server

Daniel.Harman at barclayscapital.com Daniel.Harman at barclayscapital.com
Tue Dec 17 14:36:10 CET 2002


From: Matt Mihaly [mailto:the_logos at achaea.com] 
> On Mon, 16 Dec 2002, Michael Tresca wrote:
 
>> Mulers rapidly degrade the gaming environment.  Yes, the MMORPG
>> that speaks out against it loses money, but it's money worth
>> losing.
 
> SOE isn't making SW:G an SCS environment out of some principle,
> I'm sure. They're doing it because they believe they're going to
> make more money with it, and I suspect they're right.

Bang on.

The debate is pointless. People's behaviour won't change, they'll
just be paying more for it.

Having said that and given that so many dislike it, I wonder whether
anyone will start a direct action protest by inciting everyone to
fill all their cross server character slots! I'm surprised no one
though of this when all the EQ protests were going on.

Dan

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