Brand Loyalty (was Re: [MUD-Dev] Requirements for MM(wasComplexities of MMOG Servers))
Ted L. Chen
tedlchen at yahoo.com
Tue Dec 31 21:09:28 CET 2002
Amanda Walker wrote
> One thing I think that has already passed is the chance to capture
> the bulk of the entire MMORPG market with one game. EQ hit the
> sweet spot for that, but even SOE is not going to be able to
> repeat that feat. On the other hand, the pie is a lot larger
> these days.
It's not necessarily even a single pie.
TLC
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