[MUD-Dev] Mudding and impact on academic grades

Rayzam rayzam at travellingbard.com
Thu Jun 13 23:25:17 CEST 2002


From: "Anderson, David" <david.anderson at tfp.com>
> From: David Clifton [mailto:demosthenes810 at hotmail.com]

>> I might note, though, that in the end, it is the student spending
>> their time on the MUSH, not the MUSH intruding into the life of
>> the student.

> Yeah, I've seen people complain that muds are ruining people's
> lives.  It's the people ruining their own lives by spending too
> much time mudding.  I saw a guy at college, was spending 15 hours
> a day mudding.  Finally he quit so that he could try to pass his
> classes.  Next time I saw him, he was playing Diablo 15 hours a
> day.  Few months later he quits.  Then he was doing paintball 15
> hours a day.  It's not the mud that was ruining his college, it
> was him not having enough self control.

> The people who can't quit off to do their schoolwork, are the
> people who will have trouble, even if they're not mudding.

There's a continuum though. Many other activities have inherent time
frames that allow for sitting back, reflecting, feeling guilty,
getting something done. Watch a movie? 2 hours. Watch tv? Every half
hour or hour a show is over, and when deciding what to watch next,
you could break away and study. If you have a good immersive mud, it
doesn't have those sorts of stopping points.

Ever get a new game or book, sit down with it, and you don't notice
5 hours have passed?

So some people are going to be addicted to something or
another. Others need spaces in which they can remind themselves to
get back to work.

    rayzam
    www.travellingbard.com


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