[MUD-Dev] New Skotos Columns
Shannon Appelcline
shannona at skotos.net
Tue Jun 18 16:50:14 CEST 2002
We've recently added a couple of new columns to the Skotos articles
archive. These newest pieces are more closely tied to live game play
or live game staffing. The authors are also all from the MUSHing
community, which will hopefully offer a different perspective on
things.
Here's the columns in short:
FROM THE BASEMENT
http://www.skotos.net/articles/basement.shtml
Player's Column. From the Basement is a column for players of
multi-user text games. It aims to give newcomers an idea of what
they're getting themselves into as well as to provide advice on
how to get the most out of time spent online. Kathy Pulver has
been roleplaying since the late 1980s and MU*ing since 1999. In
addition to gaming she also moderates and maintains the Idealistic
Gamers website, a forum for the constructive discussion of MU*
gaming.
THE MEDIUM
http://www.skotos.net/articles/medium.shtml
Player's Column.The Medium is a monthly column that focuses on the
triumphs and tribulations of MUSH as a medium and its players as a
community. Columnist Karrin Dailey was first introduced to MUSH in
1993, and has several years' experience as a player, staff member,
and game designer.
WEAVING STORYLINES
http://www.skotos.net/articles/weaving.shtml
Staff Column. Weaving Storylines discusses character and
plot-building as well as player-staff relations and other areas
where In Character and Out of Character overlap, sometimes in a
sarcastic and humorous manner. All bitterness should be taken with
a grain of salt, since Amanda Celly started MUSHing in 1995, and
has a few war stories to share. Though she's almost exclusively a
World of Darkness=99 MUSH denizen, most of the topics discuss ed
in the column will be handled as generally as possible, so as to
have the widest possibly applicability.
These columns join five others that currently compromise the Skotos
Articles archive.
SKOTOS ARTICLES ARCHIVE
http://www.skotos.net/articles/
Industry, Engineering, and Design Columns. Current offerings
include: Biting the Hand, a column about the entire MMORPG
industry, by Jessica Mulligan; Notes from the Dawn of Time, a
column about engineering MUDs, by Richard Bartle; Trials, Triumphs
& Trivialities, a far-ranging column about game design, by Shannon
Appelcline; Building Stories, Telling Games, an online RPG design
column by Travis Casey; and In the Trenches, a column about
designing games for Skotos Tech, by Laurel Stuart.
We're also always looking for new columnists. If you'd like to share your
own ideas in a growing forum about gameplay, gamedesign, and gamestaffing,
drop me a line.
Shannon
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