[MUD-Dev] Quake II has gone GPL
T o F
mailinglist1 at free.fr
Wed Mar 6 15:11:54 CET 2002
On Tue, 2002-03-05 at 18:16, Joshua Judson Rosen wrote:
> The server can still do validation of client-originated data and
> take accordant action if it looks bogus, like:
> The client says that the character just moved 1 mile in 2
> seconds, on foot, without any super-speed or teleportation
> abilities. That looks bogus--reset his position to
> something sane and alert the client.
> ... right?
Yes, that's it... Actually if the client allow the player to move
without asking the Server vefore, it's because the client-side
reaction would be too long...
But for example if the user asks to go on his right, then:
- the client suppose he can do it, so go on the right
- alert the server of its action
- if it's ok, the server retains the new position, else it sets
the correct one and sends it to the client.
I suppose I would do it this way...
ToF
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